Monthly Archives: March 2008

The Luke Arm

Opposite: Big Dog

Posted in Blog | Tagged , , | Comments Off on The Luke Arm

Amagatana

Amagatana is a mystical sword for enjoying the blithe feeling after the rain. When you swing Amagatana, you can hear the sound of swords clashing from the headphone. Amagatana seems to be just a plastic umbrella. You also seem just … Continue reading

Posted in Blog | Tagged , , | Comments Off on Amagatana

Chess Boxing with Kirsan Ilymzhinov

See also: The Remarkable Republic of Kalmykia

Posted in Blog | Tagged , , | Comments Off on Chess Boxing with Kirsan Ilymzhinov

Arthur C. Clarke: 1917-2008

Video of Clarke’s “90th Birthday Reflections,” recorded in December, 2007.

Posted in Blog | Tagged | Comments Off on Arthur C. Clarke: 1917-2008

Individuality

A fun little Java applet that allows you to play around in isometric space. Runs in your browser here.

Posted in Blog | Tagged , , | Comments Off on Individuality

Love: Procedural MMO

The idea of procedurally-generated MMOs has appealed to me for a while. I’ve tried to imagine what such a space might look like and how it might work, but a working prototype is really what’s needed to examine the concept … Continue reading

Posted in Blog | Tagged , , | Comments Off on Love: Procedural MMO

Flickrvision

Flickrvision shows realtime, geolocated Flickr photos. Just like Twittervision, it’s hypnotic to watch. The map moves around to show the location of the most recent tweet or photo. Both visualizations hail from David Troy, a VOIP consultant who has suddenly … Continue reading

Posted in Blog | Tagged | Comments Off on Flickrvision

C3: 10 Key Concepts

Sam Ford has helpfully put together a list of ten key concepts that have been articulated in various forms on the MIT Convergence Culture Consortium‘s blog, complete with links to the relevant posts, articles and off-site resources. Here’s the list: … Continue reading

Posted in Blog | Tagged , , | Comments Off on C3: 10 Key Concepts

Players Make Play For Nothing

An insightful post by David Fono about community-based content generation in ARGs and MMOs: A couple of posts got me thinking about the issue of player generated content recently. Tony Walsh writes generally about players as storytellers as a trend … Continue reading

Posted in Blog | Tagged , , | Comments Off on Players Make Play For Nothing

Crucial Juncture for Blue Brain

The Blue Brain project is now at a crucial juncture. The first phase of the project—”the feasibility phase”—is coming to a close. The skeptics, for the most part, have been proven wrong. It took less than two years for the … Continue reading

Posted in Blog | Tagged , | Comments Off on Crucial Juncture for Blue Brain