What I’m seeing at SXSWi

I’ll be at SXSWi from Friday, March 12th until Monday, March 15th (view my conference profile here). Here’s what I’m thinking of checking out while I’m there:

Friday, March 12th

Friday seems a little light, but there are still a few interesting panels:

  • 2:30pm, Day Stage DIY U: Edupunks, Edupreneurs and the Coming Transformation of Higher Learning I just like the title of this one. Moderated by Anya Kamenetz of Fast Company.
  • 3:30pm, 10AB Jacks of All Trades or Masters of One? “The web originated with generalists – webmasters designing, building, and developing. Today, a web team can have a dozen different specialist roles, each highly-focused. With that in mind, what are the strengths of specialists and generalists, and when are each put to their best use on a project or in an organization?”
  • either 5:00pm, Ballroom B Time+Social+Location. What’s Next in Mobile Experiences? Featuring Naveen Selvadurai of foursquare. “As more devices become location aware, social uses will continue to evolve beyond just who and what, to WHEN. Adding the temporal dimension creates new opportunities for social interaction. Learn about ways to leverage and use technology to add features at the intersection of temporal, social, and location.”
  • or 5:00pm 6AB With Great Power Comes Great Responsibility: The Future of Video Games “Video games are more popular than ever, and new games are delivering all kinds of social benefits, from video-game therapy for treating PTSD, to sims for train surgeons, to alternate-reality games that actually bring people together in real life. Will video games be a positive force for people and society in the future (as they arguably are today)? This panel is co-sponsored by Discover Magazine and the National Science Foundation.”

Saturday, March 13th

This is where things really heat up…lots of great stuff about locative media, physical computing, ARGs, and more.

  • 9:30am, Hilton G ActivityStrea.ms: Is It Getting Streamy In Here? Chris Messina presents. “From Facebook’s newsfeed to Twitter’s relentless real-time updates, the metaphor of the “stream” has taken social networking beyond blog posts and on to rich social activities. Learn about ActivityStrea.ms – the open format adopted by Facebook, MySpace, and Windows Live – and how it’s fundamentally changing the social web.”
  • 11:00am, 6AB ARGs and Women: Moving Beyond the Hot Brunette Presented by Andrea Phillips. “ARGs are often trotted out as a shining example of woman-friendly games. They boast unusually high rates of female developers and players, and a slew of kick-ass female leads. But if you dig a little deeper, are they just the post-Buffy version of Princess Peach, always needing to be saved?”
  • either 12:30pm, 12AB Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas Presenters include Julian Bleecker, Jennifer Leonard, and Stuart Candy. “Design fiction is an approach to design that speculates about new ideas through prototyping and storytelling. The goal is to move away from the routine of lifeless scenarios-based thinking. We will share design fiction projects and discuss related techniques for design thinking, communication and exploration of near future concepts.”
  • or 12:30pm, 6AB Playing with Place: Location-Based Games and Services “Location based games and services are finally ready to go mainstream. This panel of professionals explores how to creatively craft the experiences and business models for different types of places like backyards, cities, towns, suburbs, exurbs, hiking trails, parks, and deserts.”
  • 2:00pm, Exhibit Hall 1 Opening Remarks: Privacy and Publicity I’m definitely looking forward to seeing danah boyd talk.
  • 3:30pm, Hilton F Moon 2.0: The Outer Limits of Lunar Exploration Can’t pass up a moon-oriented panel. “Space sector representatives will discuss how the use of web and mobile technologies create opportunities for participation in future exploration of the Moon. The panel focuses on how X PRIZE, NASA, commercial space companies, and others generate greater interaction and interest in Moon missions using collaborative platforms and social media.”
  • 5:00pm, Hilton D Does My Sh*t-Talking Really Help Your Brand? Panelists include Ivan Askwith and Amber Case. “We’ve heard that ”all press is good press.” But during SXSW 2009, several panels provoked heated audience debates over a new variation: is social marketing successful if people talk about it? Controversial campaigns such as Whopper Sacrifice warrant a discussion about what really makes social media successful… and what doesn’t.”
  • 6:00pm, Brush Square Park – E Dorkbot Great way to end the day. “Think of it as a science fair with free beer. Ample doses of electricity, tomfoolery, mayhem, makers and music combine to form one exquisite geek talent show. Sponsored by SXSW Interactive, the International Game Developer’s Association of Austin, Mr. Data, Ricochet Labs and the Digital Media Council. “

Sunday, March 14th

Another good day, slightly more tech-oriented.

  • 9:30am, Ballroom E Web of Things – Connecting People and Objects on the Web “WoT is a vision of a Web with more devices than people on it. We extend the Web to the real world by enabling devices to become physical Web resources that follow the founding principles of the Web architecture (REST). We will demo a physical mashup with real objects the attendance can interact with using a simple RESTful API.”
  • 11:00am, Hilton H Here Are Lions: The Cartography of the Future “A new breed of maps is revealing breakthroughs in our understanding of biology, neuroscience, ecology and the physical world. We can now map not just physical geographies, but also genomes, neural pathways, emotions, social networks and ideas. These new maps reveal how society will change over the next twenty years.”
  • 11:00am, Ballroom D Monkeys with Internet Access: Sharing, Human Nature, and Digital Data Clay Shirky’s talk.
  • 12:30pm, 5ABC The 10-Minute Transmedia Experience Presented by Maureen McHugh and Steve Peters of No Mimes Media. “Transmedia experiences ‘- stories played out across multiple platforms: on the web, through mobile and even in the audience’s environment ‘- are going more and more mainstream. Audiences are beginning to expect collaboration in the creation of the experience. What are the techniques to constructing an immersive, compelling 10-minute experience? Transmedia and Alternate Reality Game veterans Steve Peters and Maureen McHugh of No Mimes Media lead this core conversation, where participants will experience the astonishingly immersive nature of transmedia, and discuss the conceptual issues and architecture of the experience. Fans and professionals from any industry are welcome.”
  • 3:30pm, Ballroom C Revenge Of Kick-Ass Mash-Ups with Punk Rock APIs More punk DIY stuff. “Last time we wrote an API layer for a dozen different sites and services, using nothing but free online tools and client-side JavaScript. This time we’ll crack into client-side OAuth. This time actual working code WILL BE WRITTEN BY YOU. This time … it’s personal.”
  • 7:00pm, Austin Grand Ballroom 13th Annual SXSW Web Awards Ceremony “The Web Awards Ceremony is the centerpiece of evening activities at the SXSW Interactive Festival and an event not to be missed. Hosted by Doug Benson with special surprises in store for the big ‘lucky 13’!”

Monday, March 15th

Some really great panels today — unfortunately I have to leave late in the afternoon…

  • 9:30am, Hilton K Interactive Documentaries: A Multidimensional Narrative Panel features my friends from Take Action Games. “Documentaries are just not about ‘documenting’ an event – they interpret and synthesize many sources of information to explain a situation or express a specific point of view. So where does the user interact with this specific project? How can the users input influence the content and the creators? Meet interactive documentary producers to hear how they approach their medium. Learn what’s new when designing a weaving narrative and how do you make it engaging.”
  • 1:10pm, 12AB Hyperlocal Focus: Growing A Vibrant Community Media Ecosystem “Filmmakers, videobloggers, podcasters, pirate & low-power radio jocks and public access TV producers are all creating content in your local community, but they often don’t collaborate or even talk to each other, despite using the same tools and sometimes even seeking the same audiences. A 15 year-old videoblogger and a 50 year-old technical director at a local network TV affiliate may have a lot to learn from each other, but in what context would they ever meet? How can you engage local content creators and build a vibrant media community? This session is about how to create (and utilize) healthy, sustainable user-generated media scenes in local communities, using community media centers, creative salons, non-profit media arts foundations, citizen journalism organizations and grass roots organizing principals.”
  • 5:20pm, 12AB Transmedia Storytelling – Creating Stories That Work Over all Platforms Presented by James Milward of Secret Location fame. “Why and how are narrative worlds, be it traditional Film, Television, or New Media stories expanding across different media outlets and platforms? What are the emerging features of ‘Transmedia’ behavior, consumption and production? What do these new forms of storytelling, product and service design and branding tell us about future convergence of culture and technology?”

…and if I could stay until Tuesday, I definitely wouldn’t miss:

  • 9:30am, 6AB Playing with 140 Characters: Designing Games for Twitter “Twitter: a strange new platform for games. In this panel, the design collective Local No. 12 discusses how they have learned to work within the tight constraints of Twitter, while exploring new forms of gameplay and social interaction. This session will cover the state of games on Twitter, what has and hasn’t worked, and best practices for creating games for this platform.”
  • 11:00am, 6AB Pervasive Games and Playful Experiences: Rendering the Real World “The most photorealistic, networked environment you can play in is real life. Mobile internet, pervasive gaming and sensor-enriched public spaces enable new possibilities in game-play, distributed story-telling and immersive events. Building on previous SXSW events, leading practitioners will explore the ethics, design challenges and business potential of this new form. This session is supported by UK Trade & Investment and Arts Council, England.”

What have I left out? Let me know via twitter or in the comments. See you in Austin!

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