Category Archives: Interviews

Trans-Canada transmedia: Christopher Bolton’s multi-platform search for identity, sound, and story

This interview is a snapshot of Christopher Bolton’s thinking as his transmedia project, In Search of Gordon Lightfoot, moves through the funding process and into the first stages of pre-production. Continue reading

Posted in Interviews | Tagged , , , , , , , | 2 Comments

Trap doors and hatches all around: Jeff Hull on infusing variability and play into the workaday world

Nonchalance’s practice stands at the intersection of three core concepts: Narrative, Consciousness, and Space (both public and private). Founded in Oakland in 1999 by director Jeff Hull, the organization’s primary goal is to infuse more variability and play into the civic realm. Continue reading

Posted in Interviews | Tagged , , , , , , , , , , | Comments Off on Trap doors and hatches all around: Jeff Hull on infusing variability and play into the workaday world

Learning by ARG: an interview with Mela Kocher Lennstroem

Mela Kocher Lennstroem is a Swiss games researcher currently living in San Diego, where she conducts post-doctoral research on “the blurring of reality and fiction in digital media, especially in ARGs.” Continue reading

Posted in Interviews | Tagged , , , , , , , | Comments Off on Learning by ARG: an interview with Mela Kocher Lennstroem

Talking story with Jan Libby

Knowing that Jan Libby is a prolific and talented indie ARG designer, I asked her if she would be interested in doing a short interview about how she plans and evolves her games — and about the important role of story in the future of ARGs. We exchanged a few emails, and Jan sent me these responses — along with some great behind-the-scenes images from her upcoming indie storyworld, 36nine… Continue reading

Posted in Interviews | Tagged , , , , | Comments Off on Talking story with Jan Libby

Building a vast world with an indie board game: an interview with James Taylor

In this brief interview, I ask game designer James Taylor a few questions about how his latest board game engages players in consuming and producing story both within and beyond the boundaries of the magic circle. Continue reading

Posted in Interviews | Tagged , , , | 2 Comments