Locative Media and Responsive Environments


Resources and links here.

This presentation explores the evolution and trajectory of ubiquitous computing technologies that enable designers to embed media artifacts and computational systems in physical space. By placing custom bar code glyphs, GPS/Google Earth markers, sensor systems or other smart-phone-readable triggers in physical locations, designers can create hyperlinks connecting real-world objects or places with a wide variety of media — from video, audio and text content to dynamic data feeds and opportunities for interactions with both human and non-human agencies. Crucially, however, this layering practice does not stop at the level of the hyperlink or the traditional notion of Augmented Reality. Rather, designers are beginning to perceive opportunities for embedding responsive computational power in physical space, enabling environments to track, profile and communicate with their inhabitants, providing customized, adaptive and anticipatory user experiences.

presentation notes

UBICOMP/PERVASIVE COMP

-distributed at all scales
-interoperable
-commonplace

evolution :: command line –> menu –> gui –> invisitech

Manuel Castells- Rise of Network Society
-”…experimental programs seem to indicate that molecular electronics is a possible avenue to overcoming the limits of increasing density in silicon chips, while ushering in an era of computers 100 billion times as fast as a Pentium microprocessor; this would make it possible to pack the computing power of a hundred 1999 computer workstations into a space the size of a grain of salt. Based on these technologies, computer scientists envisage the possibility of computing environments where billions of microscopic information-processing devices will be spread everywhere ‘like pigment in the wall paint.’ If so, then computer networks will be, materially speaking, the fabric of our lives.”

– emergent —

– standards –

-SEMANTIC WEB
-roman choice of dec 25 as christmas ==> date of birth of internet
-tim berners-lee, inventor of the web
-”I have a dream for the Web [in which computers] become capable of analyzing all the data on the Web – the content, links, and transactions between people and computers. A ‘Semantic Web’, which should make this possible, has yet to emerge, but when it does, the day-to-day mechanisms of trade, bureaucracy and our daily lives will be handled by machines talking to machines. The ‘intelligent agents’ people have touted for ages will finally materialize.”
-structured data, rss, xml, OWL, etc
–> URI
–> XML

-transition from linked DOCUMENTS to linked DATA: TBL intro: video 3.20 to 7.43

– example of how linking data can enable discovery: 11.30 – 13.17

-weights and measures

– standards –

– emergent –

- computers, documents, data, THINGS

INTERNET OF THINGS

-extension of Semantic Web concept into the real world; just as words in web pages are becoming metadata linking them to related concepts (e.g. the name of a town ostensibly connects through to people who live in that town, businesses in that town, historical documents about that town, etc), individual objects will find themselves in the midst of this kind of matrix of information, making them smarter in ways that are almost impossible to numerate.

–> early examples:
-backstory stuff
-product tracking
-qr code stuff

– emergent –

– standards –

–> IPv6
-supermega address space (128 bit vs 32 bit for ipv4)

–> recent examples:
-visual search
-energy management
-household appliances linked to utility companies
-pachube.com

show bit of sterling vid –> 2:20 – 7:00

SPIMES

plannable
trackable
findable
recyclable
uniquely identified
generates digital histories

LOCATIVE MEDIA

- virtual grafitti

RESPONSIVE ENVIRONMENTS

Rich Gold — “Can an intelligent house fall in love with the house next door,” asks Gold. “Can they have baby houses? Is an architect a trained “womb” for houses, or more crudely, is an architect how a house makes another house? Does an architect feel like she/he is violating fundamental forces of evolution if she/he does not include the latest new technology in the house she/he next gives birth to? Do you believe in progress? Is a suburban house of today better than a terrace house in London in 1850 which was better than a thatched country cottage in 1700 which was better than the tepees and mud huts that Columbus found in the New World? Is the house that Donald Trump lives in better than the house you live in? If you were an architect and you designed an intelligent house, would the house’s own happiness matter to you? If the couple that bought the house you designed got a divorce, do you think you should be libel for damages?”

– orchestrating your surroundings by Pau Giner, Carlos Cetina, Joan Fons and Vicente Pelechano
- dungeon and dungeon master
- privacy issues
- magic circle, helpful building

– contrast: emergent vs. architected –

– emergent ? –

– standards ? –

FUTURE VISIONS

(see also: USC IMD)

Transmedia Storytelling and Alternate Reality Games

As a spatially- and temporally-distributed storytelling form, ARGs deploy narrative across a wide range of expressive media, including physical spaces and artifacts, websites, game worlds, books and graphic novels, music, television and movies, online video, rumors, cell phone content and live performances. This presentation is a primer for non-specialist audiences on the subject of Alternate Reality Games. Includes brief survey of prior art, diagrams illustrating the nature of networked fictions, and references to key scholars/innovators.