jeff watson / zotero
February 22, 2010
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‘This is Not a Game’: Immersive Aesthetics and Collective Play

Type Conference Paper
Author Jane McGonigal
Place Melbourne
Date 2003
Conference Name Melbourne DAC
Abstract The increasing convergence and mobility of digital network technologies have given rise to new, massively-scaled modes of social interaction where the physical and virtual worlds meet. This paper explores one product of these extreme networks, the emergent genre of immersive entertainment, as a potential tool for harnessing collective action. Through an analysis of the structure and rhetoric of immersive games, I explore how immersive aesthetics can generate a new sense of social agency in game players, and how collaborative play techniques can instruct real-world problem-solving.
Proceedings Title MelbourneDAC

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ARG readings and reflections: an annotated bibliography

This resource contains links to blog posts, conference papers, journal articles, and other texts related to alternate reality gaming.