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This Concept Map has information related to: PhD Theoretical Framework, Ubiquitous Gaming defining characteristics (MD pt 1, 44) Encourage intimate reln. between game and life, Temporal Expansion i.e. Ambiguous "When", Games as Political Intervention e.g. Fluxus, Spatial Expansion i.e. Ambiguous "Where", Ubiquitous Computing appears in an Unexpected Context, Ubiquitous Gaming defining characteristics (MD pt 1, 44) Embedded in everyday context, Dark Play (or "Playing in the Dark" see McGonigal) takes place in a Unexpected Context, Ubiquitous Gaming defining characteristics (MD pt 1, 44) Make all data seem connected, Pervasive Games key concepts Rules can be re-inscribed, Ubiquitous Computing key concepts Affordances revealed through exploration (Gold, Weiser)