The Bluerose Project is a cross-media Alternate Reality Game (ARG) designed to unfold over a period of ten days in Toronto, Canada. The game, a layered narrative concerning the disappearance and possible murder of a noted neurovirologist, is embedded in everyday environments and hews closely to the “This Is Not A Game” aesthetic of seminal ARGs such as ilovebees and The Beast. Designed for scalable player-communities and structured proximate social play within the Greater Toronto Area, The Bluerose Project seeks to deploy narrative by encouraging its participants to examine their physical and virtual environments for clues, story elements and collaborative opportunities.
If you have been provided with a password to access the Torgame development wiki, click here to launch the wiki in a new window. If you do not have a password, but would like to inquire about receiving one, please drop me a line at remotedevice-at-gmail-dot-com.