jeff watson / tag archive

board games


Emily Short’s Interactive Storytelling


Essays and reviews on narrative in games and new media.…

A Small Roundup of Interesting Things
Posted 13 May 2012 | 1:06 am

Gamasutra Feature by Leigh Alexander
Posted 11 May 2012 | 8:29 pm

Endless, Nameless by Adam Cadre
Posted 4 May 2012 | 12:04 am

Building a vast world with an indie board game: an interview with James Taylor

In this brief interview, I ask game designer James Taylor a few questions about how his latest board game engages players in consuming and producing story both within and beyond the boundaries of the magic circle.

Sid Sackson’s Acquire

Since its release in the early 1960s, Acquire has inspired generations of game designers and enthusiasts with its elegant and replayable design. Many game designers, including Ticket to Ride designer Alan R. Moon, cite Acquire as a seminal work in the evoution of tabletop gaming. This post provides designer-centric coverage of the game.