Monthly Archives: October 2011

The secret #scareality experience at #diydays

Thanks to Lance Weiler and the rest of the DIY Days crew for helping us run a “bite-sized” version of Reality Ends Here/SCA Reality at this year’s conference. The game as we ran it was very lightweight. We kicked things … Continue reading

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"In mid-April 2011, the media reported that Chinese government has prohibited showing on TV and in…"

“In mid-April 2011, the media reported that Chinese government has prohibited showing on TV and in theatres films which deal with time travel and alternate history, with the argument that such stories introduce frivolity into serious historical matters—even the fictional … Continue reading

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"Engineers are far more important than managers at Apple — and designers are at the top of the…"

“Engineers are far more important than managers at Apple — and designers are at the top of the hierarchy. Even when you look at software, the best designers like Bill Atkinson, Andy Hertzfeld, Steve Capps, were called software designers, not … Continue reading

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"Though numbers are, in many regards, decisive, they are not everything. Which is to suggest that…"

“Though numbers are, in many regards, decisive, they are not everything. Which is to suggest that there is another way we might interpret the Occupationists’ deferral of content and the emphasis on process. We might hope that this indicates a … Continue reading

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Henry Jenkins interviews me about Reality Ends Here

Special thanks to Henry Jenkins for conducting a wide-ranging two-part interview with Simon Wiscombe, Tracy Fullerton, and me about my dissertation project, Reality Ends Here (A.K.A. SCA Reality, “The Game”, etc): All of this cloak and dagger stuff was part … Continue reading

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Reality@IndieCade

Special thanks to the IndieCade organizers for asking us to appear at this year’s festival, and to all the players from the “real” game who showed up and helped make Deals with the general public.

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