About
Jeff Watson is an artist, designer, and Assistant Professor of Interactive Media and Games at the University of Southern California School of Cinematic Arts.
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Author Archives: Jeff Watson
The Institute Screening: Thursday, September 12th, 2013 at OCADU
OCADU Digital Futures is running a special free advance screening of The Institute this Thursday, September 12th, 2013, at OCAD University. We will be hosting a Q&A following the screening with at least one special mystery guest. Details below… Where: … Continue reading
Posted in Blog
Tagged arg, digital futures, jeff hull, jejune institute, nonchalance, ocadu, sara thacher, screenings, spencer mccall
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DiGRA 2013 Talks
I’m presenting a paper and a workshop at this year’s Digital Games Research Association (DiGRA) Conference in Atlanta. The paper, “A Reality Game to Cross Disciplines: Fostering Networks and Collaboration,” co-written with Benjamin Stokes, Tracy Fullerton, and Simon Wiscombe, “introduces … Continue reading
Pronunciation Book
“Empathy is the key to science. You don’t know that when you begin.” Tumble into the rabbit hole that is the Pronunciation Book YouTube channel, which has been counting down to…something…for the past 47 days. You may have stumbled across … Continue reading
Posted in Blog
Tagged arg, countdowns, pronunciation book, sarah brin
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SXSW PanelPicker: Reality Games to Unleash DIY and Maker Cultures
Want to learn more about Reality? Want another good reason to go to Austin for SXSW 2014? If so, please head on over to the SXSW PanelPicker and vote for our Interactive Panel, “Reality Games to Unleash DIY and Maker … Continue reading
Posted in Blog
Tagged austin, donald brinkman, jason pace, panels, reality, sxsw, tracy fullerton
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This is seemingly what all of downtown Toronto looks like these days.
This is seemingly what all of downtown Toronto looks like these days. Continue reading
The Nordic Larp Discourse
“The Nordic Larp Discourse” is a fascinating and inspiring collection of videos, essays, manifestos, and resources about Nordic live action role-playing. These games/experiences provoke a bevy of intriguing ideas about experience design, transmedia storytelling, immersive theatre, and environmental game design. … Continue reading
“I’m convinced that fear is at the root of most bad writing. If one is writing for one’s own…”
“I’m convinced that fear is at the root of most bad writing. If one is writing for one’s own pleasure, that fear may be mild — timidity is the word I’ve used here. If, however, one is working under deadline … Continue reading
Posted in Quotes
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Half a shade off from the reality we are living already: an interview with Jacob Garbe of ISA
[intro]Jacob Garbe is a Bay Area artist, designer, and MFA student at UC Santa Cruz. His latest ARG-like creation, XMPLAR, involves an iOS and Android app, a frighteningly believable fictional corporation (of which Jacob is apparently an employee), a series … Continue reading
Posted in Interviews
Tagged arg, artificial intelligence, jacob garbe, michael mateas, noah wardrip-fruin, surveillance, ucsc
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“I believe that if, at the end, according to our abilities, we have done something to make others a…”
“I believe that if, at the end, according to our abilities, we have done something to make others a little happier, and something to make ourselves a little happier, that is about the best we can do. To make others … Continue reading
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“It is by questioning the obvious that we make great progress. This is where breakthroughs come from….”
“It is by questioning the obvious that we make great progress. This is where breakthroughs come from. We need to question the obvious, to reformulate our beliefs, and to redefine existing solutions, approaches, and beliefs. That is design thinking.” – … Continue reading
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