“In participatory situations, game structure replaces aesthetics…”

“In participatory situations, game structure replaces aesthetics. Instead of events being worked out beforehand, there is a “game plan,” a set of objectives, moves, and rules that are generally known or explained. The game plan is flexible, adapting to changing situations. . . [In 1969,] I formulated three rules of participation:

  1. The audience is in a living space and a living situation. Things may happen to and with them as well as ‘in front’ of them.
  2. When a performer invites participation, he must be prepared to accept and deal with the spectator’s reactions.
  3. Participation should not be gratuitous.”

Richard Schechner, Environmental Theater. Applause Books, New York, 1973. 78.

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4 Responses to “In participatory situations, game structure replaces aesthetics…”

  1. “In participatory situations, game structure replaces aesthetics…” http://t.co/PK8gHu6tkL

  2. @PaulDarvasi says:

    RT @remotedevice: “In participatory situations, game structure replaces aesthetics…” http://t.co/PK8gHu6tkL

  3. RT @remotedevice: “In participatory situations, game structure replaces aesthetics…” http://t.co/PK8gHu6tkL

  4. @whuber says:

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