About
Jeff Watson is an artist, designer, and Assistant Professor of Interactive Media and Games at the University of Southern California School of Cinematic Arts.
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Category Archives: Blog
Universal Connections
what is the difference between analogue and digital, physical and virtual? what connects and bridges these apparently different worlds? this is the area we wanted to explore with our universal connections experiment and project. It is a question that each … Continue reading
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Tagged consumer products, industrial design, tangible media
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Ground-Up City
Ground-up City. Play as a Design Tool maps the continuing history of an urban design strategy for play in the city. Liane Lefaivre has developed a theoretical model for tackling playgrounds as an urban strategy. She steps off from a … Continue reading
Interesting Responses Abound
…from writers such as Clay Shirky, Jane McGonigal and Imogen Heap, courtesy Zefrank: I sent the following question to a number of friends and acquaintances who work in a variety of different disciplines. As the answers come in, I will … Continue reading
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Tagged audience, interview, participation
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Hans Rosling: Things are changing
In a follow-up to his now-legendary TED2006 presentation, Hans Rosling demonstrates how developing countries are pulling themselves out of poverty. He shows us the next generation of his Trendalyzer software — which analyzes and displays data in amazingly accessible ways, … Continue reading
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Tagged development, hans rosling, statistics, visualization
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Narrative, Play and Social Space
A brief statement describing my academic research and development objectives at the commencement of my PhD. Continue reading
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Tagged narrative, play, public space
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Improv Everywhere: Time Stops at Grand Central
Posted in Blog
Tagged flash mobs, improvisation, public space
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HBR Breakthrough Ideas for 2008: ARG
From the Harvard Business Review’s list of Breakthrough Ideas for 2008: In the coming decade, many businesses will achieve their greatest breakthroughs by playing games—specifically, alternate reality games, or ARGs. Custom-designed ARGs will enable companies to build powerful collaboration networks, … Continue reading
Mariko Takahashi’s Fitness Video
This is a mesmerizing and frightening video. It’s a word-for-word parody of Susan Powter’s first workout video, featuring poodles and a crazy poodle-woman. Absolutely surreal. It was made by Nagi Noda for Panasonic. It was part of 10 films they … Continue reading
Reprap: The self-replicating replicator
RepRap will make plastic, ceramic, or metal parts, and is itself made from plastic parts, so it will be able to make copies of itself. It is a three-axis robot that moves several material extruders. These extruders produce fine filaments … Continue reading
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Tagged prototyping, reprap, robotics
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Optimus Tactus
Optimus Tactus does not have physical keys, which means there are no restrictions on their shape and size. Any part of the keyboard surface can be programmed to perform any function or to display any images. (artlebedev.com) See also: Multi-Touch … Continue reading