Category Archives: Blog

Universal Connections

what is the difference between analogue and digital, physical and virtual? what connects and bridges these apparently different worlds? this is the area we wanted to explore with our universal connections experiment and project. It is a question that each … Continue reading

Posted in Blog | Tagged , , | Comments Off on Universal Connections

Ground-Up City

Ground-up City. Play as a Design Tool maps the continuing history of an urban design strategy for play in the city. Liane Lefaivre has developed a theoretical model for tackling playgrounds as an urban strategy. She steps off from a … Continue reading

Posted in Blog | Tagged , | Comments Off on Ground-Up City

Interesting Responses Abound

…from writers such as Clay Shirky, Jane McGonigal and Imogen Heap, courtesy Zefrank: I sent the following question to a number of friends and acquaintances who work in a variety of different disciplines. As the answers come in, I will … Continue reading

Posted in Blog | Tagged , , | Comments Off on Interesting Responses Abound

Hans Rosling: Things are changing

In a follow-up to his now-legendary TED2006 presentation, Hans Rosling demonstrates how developing countries are pulling themselves out of poverty. He shows us the next generation of his Trendalyzer software — which analyzes and displays data in amazingly accessible ways, … Continue reading

Posted in Blog | Tagged , , , | Comments Off on Hans Rosling: Things are changing

Narrative, Play and Social Space

A brief statement describing my academic research and development objectives at the commencement of my PhD. Continue reading

Posted in Blog | Tagged , , | Comments Off on Narrative, Play and Social Space

Improv Everywhere: Time Stops at Grand Central

Posted in Blog | Tagged , , | Comments Off on Improv Everywhere: Time Stops at Grand Central

HBR Breakthrough Ideas for 2008: ARG

From the Harvard Business Review’s list of Breakthrough Ideas for 2008: In the coming decade, many businesses will achieve their greatest breakthroughs by playing games—specifically, alternate reality games, or ARGs. Custom-designed ARGs will enable companies to build powerful collaboration networks, … Continue reading

Posted in Blog | Tagged | Comments Off on HBR Breakthrough Ideas for 2008: ARG

Mariko Takahashi’s Fitness Video

This is a mesmerizing and frightening video. It’s a word-for-word parody of Susan Powter’s first workout video, featuring poodles and a crazy poodle-woman. Absolutely surreal. It was made by Nagi Noda for Panasonic. It was part of 10 films they … Continue reading

Posted in Blog | Tagged | Comments Off on Mariko Takahashi’s Fitness Video

Reprap: The self-replicating replicator

RepRap will make plastic, ceramic, or metal parts, and is itself made from plastic parts, so it will be able to make copies of itself. It is a three-axis robot that moves several material extruders. These extruders produce fine filaments … Continue reading

Posted in Blog | Tagged , , | Comments Off on Reprap: The self-replicating replicator

Optimus Tactus

Optimus Tactus does not have physical keys, which means there are no restrictions on their shape and size. Any part of the keyboard surface can be programmed to perform any function or to display any images. (artlebedev.com) See also: Multi-Touch … Continue reading

Posted in Blog | Tagged , , , | Comments Off on Optimus Tactus