Category Archives: Blog

16 June 2014: Tunisian transmedia campaign

16 Juin 2014 is a participatory transmedia event that took place in February of 2011. The project engaged the Tunisian public via a variety of platforms and interactions in playfully imagining the country’s post-revolution future. 16 Juin 2014 was spearheaded … Continue reading

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The Lion Man of the Hohlenstein Stadel is 32,000 years old

Everything that has happened since the time of Augustus Caesar takes up only 6.25% of the time that has passed since the Lion man of the Hohlenstein Stadel was made. A lion headed figure, first called the lion man (German: … Continue reading

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AR Drone @uscmeml

MEML got an AR Drone over the holidays… Here we are testing it in front of curious students and passersby at the SCA Building. More: ardrone.parrot.com/​parrot-ar-drone/​usa

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Dokobots: findable, sharable virtual playthings embedded in real space

Dokobots looks to be a great little geogame, with clever mechanics that push pervasive location-based participatory entertainment into some exciting new territory. Here are some highlights from the January 4th, 2011 press release posted by design studio Dokogeo (creators of, … Continue reading

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The Antikythera Mechanism in Lego

Filmmaker John Pavlus: This is a 2000-year-old analog computing device reconstructed out of Lego. It predicts solar and lunar eclipses, accurate to within two hours — all using plastic gears. Andy Carol, its designer, builds mechanical computers out of Lego … Continue reading

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Exam Area III: Interaction Design for Social Media and Pervasive Computing

This post is a part of a series covering my qualifying exam research areas. Scroll to the bottom of this post for links to each area, or click here for a general description of the process. Description As devices and … Continue reading

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Exam Area II: History and Theories of Participatory Culture and Art Practice

This post is a part of a series covering my qualifying exam research areas. Scroll to the bottom of this post for links to each area, or click here for a general description of the process. Description The increasingly “device … Continue reading

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Exam Area I: New media spaces, or: Alternate Realities, Database Aesthetics, and the Poetics of Space

[This post is a part of a series covering my qualifying exam research areas. Scroll to the bottom of this post for links to each area, or click here for a general description of the process.] Description Phenomenologically speaking, our … Continue reading

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Building a database of research artifacts

This post is a part of a series covering my qualifying exam research areas. Scroll to the bottom of this post for links to each area, or click here for a general description of the process. “It is better to … Continue reading

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Progress Report: Qualifying Examination

[TL;DR: it’s been a whole lot of reading. Skip down to Qualifying Exam Areas for a description of exactly what it is that I’m reading about.] In just under three weeks, I write my qualifying examination. Preparing for this ritual … Continue reading

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